Solved Patch Geometry Problem Autodesk Community I am struggling to get a patch to work on the headstock volute transition on a guitar neck that i am trying to model, then machine with my cnc. the problem starts i believe with the geometry that i am trying to patch to. i used the project intersection curve feature to create a curved line for the volute as well as the headstock profile and when i created those lines i noticed that some. 2. the geometry problems are rather complex to describe, especially without the original file. because of the geometry issues inventor would not automatically create patching surfaces and runoff surfaces. manually creating these surfaces significantly complicates the issues. patching surfaces are used to close openings in the model.
Solved Patch Geometry Problem Autodesk Community It is because the patch surface boundary is relatively loose. you will run into downstream modeling failures sooner or later. for this particular case, actually solid modeling can handle it relatively easily (see attached part). the key is to manage the intersection and create nice and smooth geometry. never focus on the final shape right away. In reply to: morfie749us. 04 03 2018 02:58 pm. hi! xgen editor: primitives > compensate of uneven parameterization (enable) (create parameterization map) or. use more uniform faces (size and distribution). report. Save the design under a different file name. delete the timeline by clicking on the to of the browser and select "do no capture design history". change into the patch (surface) work space. select the surfaces to keep in he viewport. in the tool bar : hit the delete key. save the file and export it as a .f3d file. 12 04 2019 06:12 pm. in surfacing a .1 mm gap is generally considered a huge hole. in autodesk alias the default stitching tolerance is 0.001 mm. when attempting to stitch this, fusion 360 will show the maximum gap is is detecting: so in essence the stitch tolerance needs to be bigger than the gap, so maybe .35mm.
Solved Patch Geometry Problem Autodesk Community Save the design under a different file name. delete the timeline by clicking on the to of the browser and select "do no capture design history". change into the patch (surface) work space. select the surfaces to keep in he viewport. in the tool bar : hit the delete key. save the file and export it as a .f3d file. 12 04 2019 06:12 pm. in surfacing a .1 mm gap is generally considered a huge hole. in autodesk alias the default stitching tolerance is 0.001 mm. when attempting to stitch this, fusion 360 will show the maximum gap is is detecting: so in essence the stitch tolerance needs to be bigger than the gap, so maybe .35mm. Dear forum, i have a problem with the patch tool. when i patch a surface, it has a orange transparency color. so, when i change the color by right clicking it and clicking proppeties to change it to the desired color (which is aluminum flat), it changes to the color but it does not look solid but instead it is see through. I ran into a dynamic simulation problem when creating that tutorial: youtu.be iqp0p5iw48uthe problem was about a motion capture character with fur. th.